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Devlog
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Devlog
Devlog 12
November 10, 2023
by
sscratchthat
This week we played a few different Disney board games and were assigned our final project with the groups that we were playing the board games with. The game that my group played was called Haunted M...
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Devlog 10
October 27, 2023
by
sscratchthat
This week we actually began working on our BattleBattle projects and my group decided on our classroom idea. Initially we were going to have the setting be within a college class and stage the profess...
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Devlog 9
October 20, 2023
by
sscratchthat
This week we began the intro into our BattleBattle Project. To start we learned a bit about Game Balancing, or adjusting different aspects of a game to try to make it feel as fair and enjoyable to all...
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Devlog 8
October 13, 2023
by
sscratchthat
This week we made the final wraps on our game designing and playtesting and actually began exploring other groups’ games and processes, as well as seeking out their feedback to things we hadn’t se...
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Devlog 7
October 06, 2023
by
sscratchthat
This week we began our Card game project centered around a theme of traveling. My group came up with a relatively simple game that we are working to add complexity to in order to make it feel like a f...
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Devlog 6
September 29, 2023
by
sscratchthat
This week we began discussing a few of the broader formats that card games fall into from the design end. Basically what the game designers are thinking they want their game to end up looking like, ac...
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Devlog 5
September 22, 2023
by
sscratchthat
This week we wrapped up our sports games and actually got to play other groups’ sports games. We didn’t end up making any changes to our Skrewball game, we were quite happy to keep it simple and w...
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Devlog 4
September 15, 2023
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sscratchthat
This week the focus was to design a very simple and basic analogue game derived from an aspect of a real life sport. We were given a large youtube playlist containing hundreds of sports from all parts...
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Devlog 3
September 08, 2023
by
sscratchthat
This week our big focus shifted to how simple board games are designed, and we even practiced modding on ourselves. We started with just playing the game in its base state without adding any rules of...
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Devlog 2
September 01, 2023
by
sscratchthat
This week in class we took a look at folk games and did a simple exercise where we grouped up, picked a folk game off of a website, and put our own little twist or modification on it. This was really...
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Design Journal #1
August 25, 2023
by
sscratchthat
I am taking this class for two main reasons. The first of course is that I am looking to complete the Game Design Certificate, this is my third class on that certificate out of the five. Secondly, tho...
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